Dead Calm
Dunmore-on-Sea, Devon · 1971
"A planning dispute, a quiet harbour, and a blackmail no one reported."
Dunmore-on-Sea is the sort of harbour town where nothing happens twice, because it barely happens once. Gulls. Diesel. A noticeboard pinned with minutes from the planning committee. But quiet towns keep quiet books, and someone here has been paying for silence while someone else collected, and neither of them ever said a word to the police. The water sits flat as glass, the only thing in town with nothing to hide.
That is all the file will tell you. The rest arrives on the night, one piece of evidence at a time, and nobody at your table will see the whole of it until the end.
What you get
Fully scripted evening
Every act cued, every scene set, your lines where you need them. No prep, no printing, no experience required.
Clues arrive in stages
Evidence and private dossiers drop to your guests' phones as the night unfolds, one act at a time.
You play the victim
Set the table, welcome your guests, then haunt the evening while they work out who wanted you gone.
6 to 12 players
A core cast carries the case, with flexible roles as your table grows. Latecomers can join as observers.
App-hosted
The case runs from any screen in the room. Your TV is the stage, the phones are the wings.
Like every file in the catalogue, this case is drawn from a real historical trial, and we will not be telling you how it ended.
Open File 004.
Host it for your table, or take the free case for a spin first and learn how the evidence treats you.