Skip to main content

HomePress

Press kit

Everything a writer
needs, without
emailing us.

Facts, figures, boilerplate and the lines you can quote. All of it is current as of this page, and all of it is checkable against the rest of the site. If something you need is not here, ask and it gets added.

Contactinfo@wildheartspublishing.com.au
CompanyWild Hearts Publishing Pty Ltd
Price$29 AUD a case
Catalogue26 party cases, 5 for two
The facts

Checkable, and current.

If a number here disagrees with a number elsewhere on the site, this page is the one that is wrong and we would like to know.

ProductApp hosted murder mystery party games for 6 to 12 adults, played from a shared television and each guest's own phone
PublisherWild Hearts Publishing Pty Ltd, Australia, ABN 34 695 911 025
Catalogue26 party cases plus 5 two player cases. 8 of the 26 reopen real historical murders; the other 18 are original fiction
Real cases, date range1876 to 1928
Price$29 AUD per case. One payment, no subscription, no bundles
IncludedApp hosted version and a complete printable pack, in every case
Players6 to 12 guests plus a host, who plays the victim. Two player cases run separately
Length2 to 3 hours for a party case; 90 minutes for a two player case
RequirementsA television or laptop and one phone per guest. Nothing to download, nothing to print
Suggested age16 and up
DeliveryInstant. Access code by email
Boilerplate

Copy and paste.

Three lengths. All three are accurate and none of them will need a correction next month.

One line.
Murder Mystery Party makes app hosted murder mystery party games for 6 to 12 adults, eight of them built on real historical murders.
Fifty words.
Murder Mystery Party is an Australian publisher of app hosted murder mystery party games for 6 to 12 adults. The case plays on a shared television, every guest holds a private role on their own phone, and the host plays the victim. Eight of the twenty six cases reopen real historical murders between 1876 and 1928.
A hundred words.
Murder Mystery Party is an independent Australian publisher of murder mystery party games for 6 to 12 adults, published by Wild Hearts Publishing Pty Ltd. Unlike printable kits, the case plays on a shared television while each guest holds a private role on their own phone, so nothing is printed and the host is free to play the victim rather than read a script. Eight of the twenty six party cases reopen real historical murders between 1876 and 1928, using the surviving evidence and leaving the verdict to the table. The remaining eighteen, plus five two player cases, are original fiction. Every case is $29 with no subscription.
Quotable

Lines you can use.

Attributable to Murder Mystery Party, and all of them defensible against the product.

  • “The host plays the victim, so the person who organised the evening finally gets to be at it.”
  • “An invented mystery has a solution because somebody wrote one. A real case gives your table an argument nobody can win.”
  • “Closed era cases only, and no living families. That is a line, not a guideline.”
  • “Eighteen of the twenty six cases are fiction and every one of their pages says so. A period setting is not a historical claim.”
  • “We are not telling you who did it, because in most of these cases nobody knows.”
Assets and angles

What we can supply.

There is no downloadable image pack on this page yet, which is a gap rather than a policy. Email and you will get whatever you need the same week: logo files, product screenshots, case artwork and a founder photograph.

Story angles that are genuinely there, if they are useful to you: the ethics of building entertainment from real killings and the rules that come out of that; why a game deliberately refuses to name a culprit; the eight cases themselves, four of which ended without a conviction; and why an independent publisher would choose twenty six carefully researched cases over a catalogue of a hundred.

Press enquiries
info@wildheartspublishing.com.au
Review access to any case can be arranged. The editorial policy answers most of what a fact checker will ask.

Ask us
the hard one.

The editorial policy exists so that the question about making a game out of a real murder has a written answer rather than a media trained one.