Case One · Case dossier

Poisoned at the Priory

Charles Bravo · Balham · 1876

“A fine house, a full household, and a story everyone has already agreed on.”

Players
6 to 12 adults, plus the host
At its best
6 to 9 guests
Runs
2 to 3 hours with dinner
Setting
The Priory, Balham, 1876
History
Real case: The Charles Bravo case
Suits
Clever, note-taking tables. Classic whodunnit
Best for
Dinner parties
Difficulty
Easy to moderate
Acting
None needed. Short lines to read where the story needs them
You need
A TV or laptop, and a phone each
Delivery
Instant access. Printable pack included
The host
Plays the victim, then runs the inquiry
Price
A$39, one payment
Content
Real people are portrayed. Involves a poisoning, a family ruined by a lawsuit, and a suicide in the backstory. The killer in the game is invented; every real person at the table is innocent.
Host this case · A$39Access code by email the moment you pay.
The scene, before you arrive

The Priory is a new house doing an impression of an old one, fresh paint and imported stone, hedged in thick enough to keep Balham on the far side of the gate. Upstairs a young husband has been taken ill and will not be coming down again. Downstairs the household waits in its good clothes and is unfailingly helpful. Every person under this roof has a version of the evening they will hand you gladly, and a second one they will not. Ask about the wine. Ask who slept where. Ask why the doctor was sent for so late.

That is as much as the file will give you. The rest arrives on the night, one piece of evidence at a time, and nobody at your table sees the whole of it until the last act.

Inside the file

What you get

The script

Fully scripted evening

Every act cued, every scene set, your lines where you need them. No prep, no printing, no experience required.

The evidence

Clues arrive in stages

Evidence and private dossiers drop to your guests' phones as the night unfolds, one act at a time.

The host

You play the victim

Set the table, welcome your guests, then haunt the evening while they work out who wanted you gone.

The table

6 to 12 players

A core cast carries the case, with flexible roles as your table grows. Latecomers can join as observers.

The stage

App-hosted

The case runs from any screen in the room. Your TV is the stage, the phones are the wings.

The real history

Charles Bravo, a young barrister, died at The Priory in Balham, south London, in April 1876, after several days of illness. An inquest found that he had been poisoned. Nobody was ever charged, and the case is disputed to this day, with no account of that evening accepted by everybody.

The game reopens the case and reaches a solution of its own. Knowing the history will not spoil your night, and history does not decide the verdict at your table. Your guests do.

These were real people and real deaths. The file is written with that in mind: we reopen the questions, not the graves.

Trial coming soon

Take it to trial.

This case can end at the reveal, or it can go to trial: the person your table accused stands in the dock, your guests become the jury, and nobody learns who really did it until the verdict is in. The trial is invented: an alternative ending, clearly labelled as one, and not the historical record.

The trial for Poisoned at the Priory is coming soon. Trials are released case by case, starting with The Masque at Carfax Hall. When it arrives, the trial can also be played on its own, as a jury case.

Reopen Poisoned at the Priory.

Host it at your own table. Nothing to print, no script to learn, and you play the victim, so you finally get to attend your own party.

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