Case Seven · Case dossier

Providence House

Peasenhall · Suffolk · 1902

“A note somebody wrote, and nobody will claim.”

Players
6 to 12 adults, plus the host
At its best
6 to 9 guests
Runs
2 to 3 hours with dinner
Setting
Peasenhall, Suffolk, 1902
History
Real case: The Peasenhall murder
Suits
Clever, note-taking tables. Twisty
Best for
Dinner parties
Difficulty
Moderate
Acting
None needed. Short lines to read where the story needs them
You need
A TV or laptop, and a phone each
Delivery
Instant access. Printable pack included
The host
Plays the victim, then runs the inquiry
Price
A$39, one payment
Content
Real people are portrayed. Involves the death of a young, pregnant servant and a secret affair. The killer is invented; every real person is innocent.
Host this case · A$39Access code by email the moment you pay.
The scene, before you arrive

Peasenhall goes to chapel, and Peasenhall goes home, and in between it keeps a close and kindly eye on itself. On the night in question there is a storm over the village, loud enough to cover almost anything. By morning a young woman who worked at Providence House is dead, and there is a note in the house that somebody wrote and that nobody will own. The village has already decided what it thinks. The village is generally the last to change its mind.

That is as much as the file will give you. The rest arrives one piece at a time, and the handwriting is only the first thing your table will argue about.

Inside the file

What you get

The script

Fully scripted evening

Every act cued, every scene set, your lines where you need them. No prep, no printing, no experience required.

The evidence

Clues arrive in stages

Evidence and private dossiers drop to your guests' phones as the night unfolds, one act at a time.

The host

You play the victim

Set the table, welcome your guests, then haunt the evening while they work out who wanted you gone.

The table

6 to 12 players

A core cast carries the case, with flexible roles as your table grows. Latecomers can join as observers.

The stage

App-hosted

The case runs from any screen in the room. Your TV is the stage, the phones are the wings.

The real history

Rose Harsent, a young servant, was found dead at Providence House in the Suffolk village of Peasenhall in June 1902. A man from the village stood trial twice. Both juries failed to agree, he was released, and the case has never been resolved.

The game reopens the case and reaches a solution of its own. Knowing the history will not spoil your night, and history does not decide the verdict at your table. Your guests do.

These were real people and real deaths. The file is written with that in mind: we reopen the questions, not the graves.

Trial coming soon

Take it to trial.

This case can end at the reveal, or it can go to trial: the person your table accused stands in the dock, your guests become the jury, and nobody learns who really did it until the verdict is in. The trial is invented: an alternative ending, clearly labelled as one, and not the historical record.

The trial for Providence House is coming soon. Trials are released case by case, starting with The Masque at Carfax Hall. When it arrives, the trial can also be played on its own, as a jury case.

Reopen Providence House.

Host it at your own table. Nothing to print, no script to learn, and you play the victim, so you finally get to attend your own party.

← All case files  ·  A Death in the Family →